Is it really possible to improve a game that is currently recording record revenues and breaking every roof of players on servers? Certainly, especially if the success of Fortnite is due in large part to a widespread fashion, supported and pushed by the most famous streamer as Ninja and now also by footballers and famous people who imitate the ballet more everywhere known. But just Epic with each new season suggests that Fortnite is just a caterpillar in a cocoon waiting for the right moment to become butterfly and take flight, and that of feasible things on battle royale par excellence there are really plenty of them. Today then we want to try to fantasize about some of the reasons that would Fortnite to rise further, to become a title not only appreciated by the millions of casuals who spend there on whole days but also by those skeptics who for now there they approach only for fear of becoming familiar with a video game appreciated by the crowd.

        
    
        

    
        

Sony must activate the crossplay

    
    

This is the first step that comes to mind but also the most difficult to realize. If it is true that much of the success is due to the total free usability of Fortnite it is also true that the arrival on the platform PlayStation gave a huge boost to the title Epic in fact reaching a huge chunk of console players who until then had not even heard of battle royale . If then we put that initially Fortnite was seen as the direct competitor to the exclusive Microsoft Playerunknown's Battlegrounds, it is easy to understand that the role of force between Epic and Sony is not so easy to decide, indeed. Let's just say that Sony has no desire, nor the need to make Switch users play with their community nor to share their players with other platforms. In short, PlayStation is the queen and since the numbers attract other numbers simply by imitation, being able to remain a closed environment does not do well to PS4 . Fortnite but the players in general, would benefit enormously from a total union of the communities, each with its pros and cons, letting the choice of the hardware then, in that case, to do the difference. On the other hand, it is already so for Switch, for Xbox One, for PC users and even for mobile phones with players who coexist and massacre from morning to night only for the pure taste of being together and having fun. We want to continue to hope for unification.

    

        
    
        

    
        

Destructibility must be total and physics must improve

    
    

On Fortnite it is possible to shave anything, we know very well, but what we would really like are pump guns that leave holes in the walls and start splinters of wood in every direction when they hit covers. Picconas that rip brick walls opening loopholes and leaving us covered, however, and so towards a degree of strategy that, most likely, would make the game less casual but, for this, it would also make it more interesting. In the same way we would like to see a real physics in buildings : houses that can collapse on their destroyed foundations and stairs that do not run to infinity towards the gash in the sky . We know that these are fundamental elements of Fortnite but sometimes we must dare and propose new things to prevent the game from stagnating excessively.

        
            

        
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Where are the permanent arrangements?

    
    

Let's face it: some of the modalities of Fortnite appeared on the servers were a real cool and seeing them disappear to leave room for less inspired modalities was a real pity. Let's talk about fifty versus fifty for example or the playground mode that could safely become part of a regular rotation of extra modes that players like, a bit 'as Overwatch did with the Arcade games. The system is run-in and it works and perhaps, since Fortnite is so young, having more content that can attract more niches than players could be interesting to further enlarge the community. This would go hand in hand with adding new and crazy ways, perhaps even with some more limited deathmatch or something more competitive, like the three hundred and sixty degree war.

        
            

        
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Adding the tutorial and advanced character editor

    
    

Fortnite has relied on the bright colors and on that cartoon aspect to attract tens of millions of very young players, who approach the title Epic without having the slightest idea of ​​how to move or how to shoot. Many games, especially the first, take place so quickly that learning the basic mechanics of the game becomes particularly difficult, especially if you are not practical with the genre. Here then a tutorial could and should be the ideal solution, a quiet place where to experience building, try the weapons, understand the rate of fire and the opening of the rose but also test the new tools that are regularly added by Epic . All this enriched by an editor for the character proper, perhaps even with the ability to buy through V-Bucks slots for other alter egos or hairstyles and special clothing, something that goes beyond the canonical skin in game.

        
            

        
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Improving the rewards for successes

    
    

The rankings on Fortnite have an excessively marginal weight due to the effort needed to frequently reach the first position. At the end we talk, in single, of a race against ninety-nine players who are aggressive and eager to cut us to pieces as much as we want, and here that for those who play for a long time and is used to classify in the top ten positions perhaps would need an additional incentive to continue to press the foot on the accelerator. The bulk of the players, in fact, is limited to complete the daily missions, to play off games hoping for luck or chance to get to fight the last places but then lacks a real element that distinguishes the champions from the players of the Sunday recognizable elements able to make proud those who can show off. In short, it would be nice to get special points by getting to the top of the rankings; points that you can then spend as best we can in an elitist shop with special skins for weapons or unique garments or new hang-gliders, emoticons and so on. In short, the bulk of the competitive element on which Epic will have to work hard, even more than with content, to give players more capable extra reasons to continue playing at the highest levels, before boredom takes over and makes it all collapse like a house of cards.

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